Posted on September 15, 2020 By admin
You have a lot of goals for your app: create something cool that helps people. Offer an amazing user experience. Attract millions of happy users.
And make lots of money, of course!
There are so many ways to monetize apps that choosing the right mobile app monetization strategy isn’t easy.
Which approach is right for you? Should you charge per download? If not, how do you make money off of free apps? How do you generate steady revenue without damaging the overall user experience?
In this article, we’ll cover how to monetize an app, some pros and cons to consider for each monetization model, and examples of apps that have implemented each approach successfully.
1. Freemium Model
Freemium mobile apps are free to download. So how do free apps make money? Users can access the app’s basic functionality, while certain features or content can be unlocked by making a purchase.
Approximately 94% of apps follow this free app business model.1
If you’re looking to grow as large a user base as possible, this is an effective strategy — free apps see dramatically higher download rates. Which isn’t surprising, since users are more likely to download if they can try your app before they pay for it.
The key to making freemium work is ensuring users experience enough value in the free version to convince them to open their wallets for more.
It can be tricky to strike the right balance between offering too many or too few free features. If the free version is too good, there’s no incentive for users to upgrade. If it’s not good enough, users won’t be convinced the app is worth paying for.
Freemium Model Example: Spotify
Spotify is the king of the freemium model. While most freemium apps see average conversion rates between 2-5%,2 Spotify converts an astronomical 42% of freemium users into paying subscribers.3
So what’s their secret?
According to an article in Harvard Business Review,4 Spotify emphasizes data over opinion and authority. Experimentation, constant A/B testing, and a heavy emphasis on analyzing user data give the streaming powerhouse critical insights that inform their product development, marketing, and app monetization strategies.
2. Premium Model
Should you charge for your app? Upfront revenue earned with every download and faster profits can be compelling reasons to choose a premium model.
Plus, paid apps generally see higher user engagement and loyalty.5 People are simply more likely to use something they’ve paid for.
But there are drawbacks. Just 20% of paid apps are downloaded more than 100 times and only 0.2% are downloaded more than 10,000 times.
To determine if this is a good app business model for you, take a look at your competitors: is your app obviously superior to the free alternatives? Why would a potential user choose your app over a free download?
One of the keys to achieving success with this approach is establishing the value of your app right away. That means as many five star ratings as possible, alongside a compelling description, rich UI, and comprehensive feature set.
Premium Model Example: Dark Sky Weather
With over 30k downloads, Dark Sky Weather has been one of the most popular paid apps in the app store since it launched in 2012.
Impressive screenshots of the UI, thousands of high ratings and rave reviews, a featured Editor’s Choice Award, and #1 ranking in the weather app category all justify the price to potential users.
And since apps in the $2.50-$5 range see the second-highest number of downloads after free apps,6 it’s strategically priced at $3.99 to convert the maximum number of users.
3. In-App Purchases
In-app purchases are projected to be the #1 source of mobile app revenue in 2018.7 They allow users to buy content, services, or special features (like a game booster that skips a level, sets of photo filters, or personalized workout plans) within an app.
If you’re considering integrating in-app purchases, make sure they complement the user experience, not disrupt it. Each one should add to the value users get from your app and not be simple cash grabs.
And be sure to let users know up front that while your app is free, it does include in-app purchases.
To be successful with this approach, you’ll need a strategy to encourage users to spring for in-app purchases. Send personalized notifications to users about in-app purchases that fit their browsing or activity history, offer time-sensitive discounts, and thank users for purchasing. And use push notifications to increase in-app purchases by 16%.
In-App Purchase Example: VSCO
Successful photo editing app VSCO is available as a free download, monetizing its 30 million monthly active users8 by offering in-app purchases of photo presets. Preset packs cost between $0.99 and a few dollars, and each have their own aesthetic for creating specific types of images.
4. In-App Advertising
Which is better: monetize app with ads, or monetize app without ads?
By removing the barrier to pay up front, apps that use in-app advertising look to attract a large enough user base and gather sufficient information about them to place highly targeted ads for advertisers.
It’s an incredibly fast-growing advertising outlet: app-install ad revenue in the US is predicted to hit more than $7 billion by the end of 2020.9
Why? In-app ads perform 11x better than normal banner ads, with 152% higher click-through rates.10
As with any mobile app monetization model, the user experience is critical when it comes to in-app ads. In-app ads don’t have to be intrusive or pushy — when ads are highly targeted and present the right offers to the right users, they can add value for both the advertiser and the user.
In-App Ads Example: Instagram
When the photo-sharing network introduced ads in 2013, many Instagrammers worried about annoying ads disrupting the user experience.
But with highly specific audience targeting, users not only accept ads on the platform but happily engage with them. Instagram ads convert at 1.08%,11 compared to a 0.07% average for display ads.12
With over two million companies using Instagram ads and promoted stories to reach audiences, Instagram is estimated to bring in $6.84 billion in global mobile ad revenue in 2018.13
5. Subscriptions
Subscription models offer your users more options than simply “buy” or “don’t buy.” Many apps offer several subscription tiers with a mix of features and pricing, convincing hesitant users to subscribe at a lower tier and upselling them over time.
Longer subscription plans also offer the benefit of predictable revenue, so apps can be more confident in their product development and marketing budgets.
52% of app developers who implemented a subscription model say it had a positive impact on their business, growing both their revenue and their user base.14
Just know that choosing a subscription model means not only focusing on converting users into subscribers but keeping current subscribers from churning. You’ll need to clearly explain the benefits of upgrading to free users, as well as continually offer subscribers new features and content to keep them around.
Subscription Model Example: Headspace
Since 2014, the popular mindfulness app has offered guided meditation on relationships, athletic performance, productivity, sleep, and dozens of other topics.
Now, Headspace has over 16 million downloads, more than 400,000 paying subscribers, and annual revenue of $50 million.15,16
6. Sponsorships and Partnerships
Sponsorship entails collaborating with advertisers who will provide rewards to your users when they complete certain in-app actions.
For example, Marriott promoted its Marriott Rewards Premier credit card to business travelers through an exclusive sponsorship of the Gayot lifestyle app, which features professional reviews for restaurants, wine, and spirits.
The sponsorship model assumes that your user base is big enough (or niche enough) to attract brands to pay for greater exposure to your audience.
With partnerships, you collaborate with another app whose user base corresponds with your own. It’s a mutually beneficial relationship that helps each of you improve your offering and attract more users.
Sponsorship & Partnership Example: Nike+ and Headspace
As Headspace expanded its sports meditation content, they worked with leading sports psychologists to determine how high-performance athletes might benefit from mindfulness training.
With the Nike+ and Headspace partnership, users can improve motivation, focus, athletic performance and recovery — not to mention enjoy their workouts more.
In addition to coaching from Nike pros and elite athletes on pacing, speed, and endurance, the new guided runs include advice from Headspace experts to improve the running experience and help users look forward to their workouts.
For both Nike and Headspace, it means highly engaged users — and more of them.
Which Monetization Model is Right for Your App?
A few questions to consider as you decide how to monetize your app:
- What’s unique about your app?
- Would people be willing to pay for it? How much?
- What app business models do competitors use and has it worked for them?
- What’s more important for your business right now: to gain users or gain revenue?
Some apps choose to earn money from the get-go and acquire users more slowly. Others focus on growing their user base quickly and then monetizing. Your business goals will determine (or help rule out) effective monetization models.
Another important point to keep in mind: many monetization models aren’t exclusive. You can mix and match by offering a free app with targeted ads, and an ad-free Premium version of your app for users who wish to pay, for example.
7. The Rise of Augmented Reality (AR)
During Apple’s first-quarter earnings call for 2020, Apple CEO Tim Cook said, “You rarely have a new technology where business and consumer both see it as key to them. That’s the reason I think [augmented reality] is going to pervade your life.” As augmented reality (AR) becomes more commonplace in the mobile app industry, marketers will be looking for ways to monetize apps that utilize AR technology. Niantic’s Pokemon GO is a great example of how augmented reality apps can monetize with in-app purchases: the app’s in-game shop allows users to purchase in-game items using ‘PokéCoins,’ which you can also earn by playing the game.
Another example of successfully generating revenue with AR is IKEA Place. This is a free app from IKEA that allows users to superimpose IKEA products into their household. This gives users a strong indication as to how each item will look, giving users more confidence in their purchases before arrival. IKEA Place was built using Apple’s augmented reality framework ARKit and swiftly became the second-most popular free app built using that framework. For more information about augmented reality for mobile marketing, read our guide here.
For more insights into industry trends and what to expect in the future, read our latest app trends report. You’ll find critical insights such as growth trends from the last year, and performance benchmarks per vertical. You may also be interested in learning why User-Level Ad Revenue is a game-changer for the mobile marketing industry.
It’s also important to integrate social media platforms with your app. This makes it easier for users to share context related to your game, such as a high score, on their social media account. This is free exposure for your app and is another way to build a community for your game. Integrating social media platforms into your app also means you can analyze trends and stay ahead of your competition.
You also need to consider influencer marketing as a part of your overall strategy: 65 percent of influencer marketing budgets are expected to have increased in 2020 and 17 percent of companies are spending over half their marketing budget on influencers. The current increase in DAU on gaming platforms such as Twitch also makes influencer marketing a significant way to advertise your app in 2020.
7. Using Automation Tools to Streamline Marketing Performance
68 percent of businesses are using automation in some way and this figure will increase as automation tools become more sophisticated – and marketers learn ways in which they can be useful to their campaign management. Automation tools enable mobile marketers to optimize their tasks by delegating menial tasks and allowing more time for data analysis and strategy.
Adjust’s Director of Client Success, Americas, Melissa Coleman, has outlined some of the significant,changes this will have on the mobile marketing industry. Melissa explains that marketers currently “handle dozens of channels, switching between tools while trying to unify disparate sources of data” but notes that “a range of new marketing automation tools, with their abilities to automate a range of repetitive tasks, are expected to change the way marketers work forever.” Automation can save you time and allow you to focus on the creative tasks that will help you reach your targets.
(Article contributed by Emily Bonnie for CleverTap.com and David Hartery for Adjust.com)